![]() Your skill recharge and weapon swap cooldown are also increased by 5s per stack. Each stack decrease the damage Self-Doubt takes by 4% and increase its damage by 4%. Additionally, the hands that come from the spirits give you and the Self-Doubt a stacking debuff/buff (dodging doesn’t seem to work in evading this debuff/buff). You can only really damage the Self-Doubt when you break its breakbar. Repeat until it is dead to get the Fearful Achievement.įor the Fearless achievement, you basically can’t ask the spirits for help. Aim this at the Manifestation of Self-Doubt to knock it down so you can DPS it. When fighting Self-Doubt, you can interact with the spirits that spawn around the room and get a Minor Breakthrough skill from them. For 50 mobs if you have enough AoE DPS you can try kill all 50 mobs before Shadow leaves and strength the mobs.įearful/Fearless/Two Sides, Same Coin – 2/2/1 AP Anise is also invul to damage and you can drag the mobs to her to tank them.Īlternatively, it seems that the next wave of mobs won’t spawn if the previous wave is not killed so for survival for 5 mins you can keep the previous wave alive with 1-2 mobs and don’t revive the NPCs. You can use the thingie on the top right to keep track of time/mobs.Ī strat some players use is to bring a perm stealth thief build and just stealth rez the NPCs and let them do all the work as the mobs hit too hard from the third wave on. You can get downed but if you get killed both achievement fails. First couple waves are easy but as soon as Shadow leaves, the mobs hits much much harder. You basically need to survive for 5 minutes and kill 50 White Mantle mobs. These two achievements can be done together and can be only done solo as players that are the not the owner instance can’t participate. Destroy at least one for Graffiti Artist and destroy all 17 for the Art Critic achievement. Interact with the corpse to get this journal.įound on a corpse in the first room of the hideoutįound on a barrel in the main room of the hideout where the Shining Blade exemplar is held.īonefire in the south reinforcement room.įinish the instance the journal is on the stone platform that used to be where the giant red crystal was.ĭestroy the statues in the hideout. Take that bottom bouncing mushroom and then run along the ledge outside the southern wall until you find a ledge below with spiders and a corpse. Outside the entry to the hideout, turn around and look at the mushrooms on the southern wall. Pretty hard to spot visually so just swim in the water and look for the interact button. If your class has weak CC skills, you can use the bloodstone shards lying around and throw it at her to break her breakbar immediately.Make sure you bring some CC abilities as she does have a strong breakbar. Do this 2-4 times depending on how long the fast lasts. Basically during the fight, when she gains a breakbar, break the breakbar before she finishes summoning the elementals. Kill Justiciar Arya without letting her summon any unstable elementals. After you clear out the guardians, go into the reinforcement room just west of the crystal and clear out the initiates for Cleaning Up the Mess. When you fight the second crystal guardians at the south room, kill the initiate first before he runs into the reinforcement room for Not on my Watch achievement. Not on My Watch/Cleaning Up the Mess – 2/3 AP You have to use some bouncing mushrooms to get up there. If he isn’t there, search for the waterfalls right below the entrance to the hideout. Go into the water at the very start of the instance and you might find him.Ģ. This achievement cannot be done together with the Fearful achievement.1. ![]() You will need to find ways to break his bar as soon as possible, so make full use of weapon swapping & pets (if you're a ranger). When the breakbar is green again, repeat the previous steps. ![]() This is to avoid the Dynamic Defense buff from stacking to 20. Make sure you stop attacking when the break bar starts to refill. At this point, drop all your conditions on him. When Self-Doubt's breakbar is green, use CCs to break it & bring it down to 0. Also, your skill recharge and weapon swap cooldown are increased by 5s per stack. Every stack of buff/debuff increases Self-Doubt's damage by 4% and decreases the damage taken by Self-Doubt by 4%. The hands give you a stacking debuff and a stacking buff on Self-Doubt. During the fight with your Self-Doubt, do not interact with the spirits that appear around the room.ĭuring the fight, spirits wil appear and shoot hands at you that cannot be dodged.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |